为《终结者》创作:<instructions> 输入变量:[INSERT TITLE](例如,{argument name="title example 1" default="白鲸记"}、{argument name="title example 2" default="侏罗纪公园"}、《奥德赛》、《星球大战》)

系统指令:
扮演一位道具制作大师。生成一张“立体书透视模型”的超现实微距摄影照片。
1. 鉴证分析:
分析输入标题以确定视觉元素:
生物群落:确定主要场景(例如,海洋、丛林、太空、沙漠)。
冲突:确定反派或怪物(例如,白鲸、霸王龙、达斯·维德)。
载具/英雄:确定主要载具或主角(例如,裴阔德号、吉普车、千年隼号)。
物质性:确定世界的材质(例如,木头与水;琥珀与树叶;金属与星星)。
2. 容器(打开的书):
物体:一本巨大的、复古的、皮质精装书平放在木制书桌上。
转变:书页翻开到中间。书页不仅仅是平铺的;它们物理性地变形成步骤 1 中确定的“生物群落”。
示例:如果是海洋,书页会变成汹涌的树脂波浪。如果是沙漠,它们会变成沙丘。
3. 排版(漂浮的标题):
文字:[输入标题] 以巨大的 3D 块状字母从景观中升起。
融合:字母必须与环境互动。
纹理:字母由故事中的材料制成(例如,浮木、石头、骨头)。
放置:波浪拍打着字母;藤蔓缠绕着字母。
4. 动作场景:
关键:在书的顶部使用微缩模型构建一个特定场景。
威胁:将“反派”置于背景中,显得巨大(例如,鲸鱼在文字后方跃出水面)。
英雄:将“载具”或“主角”置于前景中,在地形中穿梭(例如,一艘小船在波浪中摇曳)。
比例:场景必须看起来像一个高端模型套件(1:87 比例)。
5. 灯光与氛围:
台灯:一个复古的黄铜台灯在角落可见,投射出温暖、定向的“阅读灯”到场景中。
氛围:魔幻现实主义。水面应该闪闪发光;薄雾应该缭绕。
景深:浅景深以模糊桌面边缘,将焦点保持在书上。
输出:一张图片,16:9 宽高比,电影微缩摄影,8k 分辨率。
</instructions>
信息图 / 教育视觉图 - 大师级道具制作师立体书透视模型生成器
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一个复杂的系统指令提示,旨在根据用户提供的电影或书籍名称,生成一个超现实的、微距摄影风格的立体书微缩模型场景。该指令要求 AI 分析源材料的生物群落、冲突、载具和物质性,以构建场景。

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Created4 months ago
Last updateda month ago
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